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Your first robot program in 5 minutes

Beginner 5 min

Open a template, play the motion, change a waypoint and save the project — a quick tour of the Kinetica workspace.

Kinetica runs completely in your browser. Nothing to install, no account — your work autosaves in this browser while you edit.

1. Pick a template

When you launch Kinetica the Welcome screen opens. Choose SCARA pick & place under Templates. (You can always come back with File → New project… or Ctrl+N.)

Start screen with the templates gallery and recent projects

The workspace has five areas:

  • the menu bar and quick buttons at the top,
  • the tool palette on the far left (orbit, move/rotate gizmo, add waypoints and obstacles),
  • the Program / Cell panel on the left,
  • the 3D viewport in the middle,
  • the Jog / Properties / Analysis panel on the right,
  • the timeline and plots at the bottom and the status bar below them.

2. Look around

  • Drag in the viewport to orbit, right-drag (or Shift-drag) to pan, scroll to zoom.
  • Press F to fit the cell, 1 / 3 / 7 / 0 for front, side, top and isometric views.

3. Play the motion

Press Space (or the ▶ button in the timeline). The robot runs the program: a PTP move above the conveyor, a LIN move down to the part, a short dwell, and so on. Drag the timeline slider to scrub; the plots below show joint positions, and the orange cursor follows the time.

Timeline and joint plots while a SCARA program plays

The status bar shows the TCP position, the singularity indicator, the collision state and the cycle time (about 3.2 s for this template).

4. Change a waypoint

  1. Click Place in the waypoint list. The Properties tab opens on the right.
  2. Change TCP speed from 400 to 200 mm/s and press Enter.
  3. The program re-plans immediately: the move takes longer and the cycle time in the status bar goes up.

Every change is undoable with Ctrl+Z and redoable with Ctrl+Shift+Z.

5. Save

Kinetica autosaves to your browser (the status bar says Saved locally). To keep a file, press Ctrl+S: you get a .kinetica.json project file you can open again, share or hand to an AI agent.

Next: [Jog, teach and inverse kinematics](02-jog-teach-and-inverse-kinematics).